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Diablo hellfire patch 1.09b download5/2/2023 #D2Extra 1=Use D2Extra on startup make sure you have the correct version for your D2 Core! #D2Mod 1=load and init D2Mod.dll at startup #Nefex 1=load nefex at startup it does selfinitialization #D2SEUtility 1=use utility functions inside D2SEUtility.dll #Name of the D2SE Mod dll 32 Chars maximum #dont use any of their loadsystems D2SE will load the modsystems in a clean way for you!!! #not all features of each System can work together watch out for Collisions be warned! #for correct configuration and handling of D2SE refere to the documentation as soon as its available. #for correct configuration and handling of nefex, d2mod and D2Extra refere to their readmes, ini files and documentation! #Allowed with the Cores it was compiled for: D2Extra #Allows the Creation of HC Characters default=1 #When Modable=0 it forces -Direct -Txt without showing the Checkboxes. #Allow the activation of -direct and -txt Checkboxes inside GUI default=0 #Button to reach Forum/Board can be file or Webpage #Button to reach Homepage can be file or Webpage #Button to launch Descriptionfile can be file or Webpage ModReadme=Knowledge Base\Documentation.htm #Button to launch readme can be file or Webpage #Filename of a 250*60 Buttonimage in BMP format! keep the outer 1 pixel border black! used for Modselection #CoreEngine needed or included in this Mod all not included files will be taken from the Vanilla Folder of the Version! #Settings the Modder has to Set when using D2SE Modsystem it can be protected! Dont change anything here when its not your Mod and you want to play on Realm #Direct 1=use -direct commandline default=0 #Parameter for modding, only active when Modable=1 #Enables Creation of HC Chars when ModAllowHC=1 default=1 #Skips Menu and goes straight to Realmlogin #NoSound 1=switch off sound (-ns commandline) #WindowMode 0=Fullscreen 1=D2 inside Window (-w commandline) works only with glide DDraw default=0 #Renderer 0=DDraw 1=D3D 2=not functional(openGL) 3=glide/3dfx default=3 #The User Checkboxes will be remembered here. Code: #This is for Modsystem compatibility only dont touch this!
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